Ashenmoor
- Every street in Ashenmoor is now cobbled: dark, wet stone with mud at the gates, puddles that catch the lantern light, muddy footprints at the doors and worn cart tracks.
- The open ground between the houses is now dark gravel and mud, with loose stones and broken flagstone paths.
- Braziers now burn on the plaza, and the plaza fountain has been rebuilt.
- Rebuilt the market stalls and several houses around the plaza and the main street.
- Waystones have a new look: a violet crystal, glowing runes and particles that wake as you approach.
Classes & Skills
- All six Ashen Priest rites are now playable.
- The skills page has been rebuilt as an altar for both classes, with a clearer skill wheel, sharper icons and a four-slot skill bar.
- Added Oaths for the Priest: at rank III, swear one of two Oaths to change how a rite works.
- Reworked the look of Ash Storm.
- New Priest attack animations with the staff.
Character Creator
- Each class now has its own pose in character creation; the Priest holds a staff.
- Added stubble and buzz-cut options.
- The creator braziers now burn with real fire.
User Interface
- Controls now live under Settings, in both the main menu and the pause menu. Your key bindings are kept.
- Smoother, faster screen transitions in the menus, and a click during a fade is no longer lost.
- Monster names and status text are sharper and no longer overlap damage numbers.
- The map no longer shows the region title twice, and waystone names are easier to read.
Bosses
- A dungeon warlord now fights with two axes, with new attacks, blood trails and re-recorded voice lines.
Bug Fixes
- Characters saved by earlier versions are carried over automatically.
- Fixed a rare crash just after the studio logo.
- Fixed the Depth III lift and the Depth IV exit gate.
- Fixed several Priest co-op issues.
- Lowered the arm while holding a torch, and added icons for trousers.
Known Issues
- This playtest build has not had a final packaged gameplay or co-op join test. Please report problems you find while testing.
- Some houses and props in Ashenmoor have not been rebuilt yet; more follow in a later update.
- Some clothing and boots can intersect during movement.
- Some replicated hand torches may not show their flame correctly to other players.
- Quest rewards from co-op are not kept yet. Complete quests in solo play for now.
- If a co-op server stops unexpectedly, up to about a minute of party progress can be lost.
- Please report performance problems in Ashenmoor together with your resolution and graphics settings.