Combat
- The two-handed chop lands low and finishes fast. The first strike holds high for a beat, then drives down through the target and on to the ground, with the blow landing at the enemy's waist instead of the shoulder. The chop is a little quicker overall, so your attack rhythm stays the same.
Known Issues
- The starting Felling Axe is held too close to its head, so its chop does not yet reach as low as other two-handed weapons; a fix is on the way.
- Bandit's Trousers show a name instead of an icon in the bag for now.
- The stand-in boots still look rough at the foot; they are among the pieces getting their own models.
- The second hand on two-handed weapons does not yet hold the haft through every attack.
- The Ossuary Archer's bow animation is coming; until then he draws and shoots from a swing.
- The Bandit is being rebuilt on a new body; this is the old one.