Classes & Skills
- Choose Ashen Priest in character creation and begin with a simple staff and ragged clothing.
- Use Cinder Bolt, Breath of Ash and Cremation. Build up to three Kindle stacks, then spend them with Cremation for a stronger attack.
- Embers now behave as a mana resource: they start full, are spent when casting, and regenerate over time.
- Added level-based unlocks for the Priest's implemented skills and four passives.
- The default skill keys are 1, 2, 3 and 4 for both classes. Your custom key bindings are retained.
Character Creator
- Choose from three male and three female faces, each with a named portrait.
- Hair, eyebrows, hair colour, eye colour and the existing face controls are available across all six faces and both classes.
- Existing characters keep their saved appearance choices.
- Updated several skin textures, class descriptions, character presentation and weapon idle effects.
User Interface
- The Priest uses a pale grey Embers orb and new skill icons.
- Added character appearance changes at the innkeeper, without changing equipment stats.
Audio
- Added the selected male and female Priest voices for casting and world dialogue.
- The Priest's current skill sound effects are provisional; animation timing and final sound design will be refined later.
- The already-approved startup videos are unchanged.
Bug Fixes
- Fixed multiple dungeon floor, loot and portal issues, including the Depth IV gate.
- Improved co-op party markers, healing, monster positioning and equipment updates.
- Fixed stash feedback, gold-entry handling, the torch shop icon and the second ring slot.
- Replaced five world tree assets while retaining their existing placements, wind and trunk collision.
Known Issues
- This early live-playtest build has not had a final packaged gameplay or co-op join test. Please report problems you find while testing.
- Priest playtesting currently includes three active skills. Skill slot 4 can be assigned an existing skill; it is not a fourth unique Priest attack.
- Six later Priest abilities have names, icons and level requirements, but their gameplay is not implemented yet.
- Morrin and Varric still need skin cleanup around the painted hairline. Some clothing and boots can intersect during movement.
- Male Fallen Mail can stretch under the arm while holding a torch.
- Character lighting, staff presentation and voice/animation timing still need further polish.
- The Depth III mechanical cage descent is not functional yet. Some candles and wall torches still need placement adjustments.
- The Watchtower waystone can leave a hero stuck. Use the Shadow Portal to return to town if needed.
- Some replicated hand torches may not show their flame correctly to other players.
- Rarely, the game can close just after the studio logo. Restart the game if this happens.
- Quest rewards from co-op are not kept yet. Complete quests in solo play for now.
- If a co-op server stops unexpectedly, up to about a minute of party progress can be lost.
- The higher-detail trees are new; please report performance problems together with your resolution and graphics settings.