Online
- The Cathedral of Ashenmoor opens again online: click the open doors a second time and you walk in. Since the new doors arrived, online heroes could open them but never enter; that is fixed.
- No more waiting at 'Lighting the candles': a start that failed, a server that died under you, or a game restarted while your party was still open all left you on that screen. The game now rejoins your party or hosts a new one.
- Grathmaw's health bar now shows for everyone in the fight, and boss bars draw the same for every player in a party.
- Leaving a world no longer hangs while your records are being saved.
Interface
- Boss bars have a new look: a bone frame with a skull crest that changes when the boss is enraged.
- Quest journal tabs always respond to a click. An invisible panel left over from the bug-report screen could sit over them after travelling; it can't any more, and Esc now closes the bug report even while you type.
- Chests at the edge of the screen no longer vanish when the camera is zoomed all the way out.
Fights and places
- Skugarth on Normal has been retuned so the fight can be won at the levels the Broken Fortress is meant for.
- The Broken Fortress depths: enemies and heroes no longer walk into the pits or get stuck at the arrival; the floors have been rebuilt underneath.
- Lights and sparks appearing in mid-air on the town plaza are gone.
Known Issues
- Gear fit on heroes is being reworked; some pieces still sit loose or show skin until the next update.