Fixed from your reports
- No longer stuck in the stairs on arriving at Depth II. The arrival stood you inside the stairwell's masonry; it now checks that you actually fit where it puts you and steps to the nearest free spot if not.
- The Cairn Sword shows in your hands when equipped. It had no body of its own, so the hand kept the last weapon. It carries a greatsword until its own is made.
- The town square cobbles no longer repeat. The non-repeating ground was built weeks ago and never assigned to the square; it is now.
Sound
- The waystone crackles as the cast builds, cracks at the jump and rolls on the far side.
- Effects play from where they happen. Two hundred and fifteen sound effects were converted to mono in September and had not been imported; they are in.
- The death sting is quieter, as asked; its trim had never reached a build.
Known Issues
- The Ossuary Archer's bow animation is coming; until then he draws and shoots from a swing.
- The Bandit is being rebuilt on a new body; this is the old one.
- The fountain's blood pour is still flat geometry.