Skugarth
- A true boss bar. Skugarth's fight shows a wide health bar across the top with its four phases marked, the phase you are in, and a warning as his wrath timer runs out.
- Four phases, each its own fight. The Horned King, The Garrison Wakes, The Red Tide and Skugarth's Wrath. One huge blow can no longer skip past a phase.
- He calls his garrison. When the garrison wakes, Skugarth retreats to his throne and sits shielded while his soldiers pour in. Break the garrison, and he rises in fury.
- Leap slam. He hurls himself across the pit and crashes down; watch the ground for where he will land.
- He strikes what he faces. Skugarth's blows no longer land on you when you stand beside him, and they land with the swing of his axe.
- See him coming. Skugarth is lit in his dark pit, and his throne now stands larger than before.
- The throne, statues, braziers, pillars and spikes of the pit are solid; you can no longer walk through them.
The world
- A light in the dark. Your hero now carries a soft glow, enough to see the ground around them without lighting up the night.
- Rooted trees. Trees sit down into the earth with dirt, fallen leaves and mushrooms around their roots.
The Shadow Gate
- The gate turns so you can see into it.
- Gates close behind you once you step through and when you return, instead of lingering.
Known Issues
- Skugarth has no sitting animation yet; he stands on his throne while his garrison fights.
- Women heroes have no hair styles yet; more styles for everyone are coming.